FOTN: Building a Town

Starting your Town
In order to get a good foothold in the freezing north, one must gather at least 1,000 Gold and 750 Lumber. With these resources you're able to build the start of your town by building a store house. Then a fireplace and a well. Now that these are built, you have the ability to respawn your hero character (and his wife). But beware, building far in the south means you're more vulnerable to bandits. In order to upgrade your storehouse to a Farm house, a fireplace must be built. After the farm house is built, the founder can purchase four workers to automatically gather lumber. Building a chicken coop allows you to automatically gather gold. With these two buildings down your town is on its way to becoming a bastion of the north.

Expanding your Town
Buildings have a unique way of adding to your economy and bolstering your defense and offense capabilities. Proper utilization of these capabilities allows you to do amazing things in the north. Below is listed the abilities of the FOTN buildings and how they can be used to further your lordly campaign.

Fireplace/Lamp-post
-Fireplaces have the ability to cook fish into meats, which are a valuable trade item (prices vary on regions)

-Lamp-posts reveal invisible units (Useful for hunting bandits)

Well/Town Well
-Wells can heal your units

. The upgraded version of the well (the town well) heals units twice as fast.

Chicken Coop
-Chicken coops can produce up to eight chickens.

-Each chicken auto-generates gold. Chicken coops are the only buildings that have this ability.

Grain Silo/Windmill
* Updates expected at a later date.